For those who are not familiar with Huxley,
Huxley first launched itself at E3 2005. At thatpoint, the Massive Multiplayer Online First Person Shooter (MMOFPS) was release the following year and the team was working out the kinks of marrying the Unreal Engine 3 to their server technology.
The 2006 release date was an impossible dream and news on the game’s progress began to fade as the development team went into overdrive. Since E3 2006, Webzen has worked to flesh out the MMO world of Huxley, including character development, building cities, player vs. player (PvP) battles, player vs. enemy (PvE) battles and quests.Webzen says it plans to bring Huxley to market in the US by the end of this year. However, that will likely only apply to the PC version of the game. The Xbox 360 version is expected to take an additional six months of time after the game is released on PC. If you’re looking to play Huxley on a console, you can expect to wait until 2009.
[…] buttonmashing.com wrote an interesting post today onHere’s a quick excerptHuxley is Still Alive March 5th, 2008 For those who are not familiar with Huxley, Huxley first launched itself at E3 2005. At that point, the Massive Multiplayer Online First Person Shooter (MMOFPS) was release the following year and the team was working out the kinks of marrying the Unreal Engine 3 to their server technology. Read the rest of this entry » Posted in Xbox Live, Previews, Xbox 360 Games, Xbox 360 | No Comments » […]
» Huxley is Still Alive
March 5th, 2008